We are fully committed to continuing to do so into the future, across the full spectrum of Windows 10 platforms and form factors. We are proud of the work we’ve done with EdgeHTML on Windows 10, all while driving the web forward with new capabilities and supporting interoperable standards. Part of our strategy with EdgeHTML is to build an engine that, instead of replicating (and, in some senses, competing with) the underlying platform, integrates and works with it to deliver the best possible security, accessibility, battery life, interactivity, just pure raw performance on that platform. Our choices are directly related to how we think about the goals of the EdgeHTML engine itself on Windows 10.Ī web platform is a complex piece of technology that in many respects duplicates aspects of an entire operating system in a single app. One of the most common web developer questions we’re expecting is – what engine are you using? Did you port EdgeHTML to iOS and Android? When our telemetry (and feedback) shows that the quality is great, we’ll make the apps available for public download – our goal is to do so later this year. Consistent with our engineering approach for Windows 10, we’ll be listening to feedback throughout our preview and will update the apps regularly with fixes and new features. The iOS app is available today for a limited audience in Apple’s TestFlight system, and the Android app will be available shortly via Android’s Play Store Early Access. As such, we are beginning with a limited preview to get feedback and learn. As any developer can appreciate, testing and learning is a crucial part of launching a new product.
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